Premium games intellectual property protection methods by Nima Abdullahzadeh today

High quality games IP protection methods by Nima Abdullahzadeh today: Iranian VODs are not illegal in Iran: One of the most important points to be mentioned is that Iran is not a member of the ” Bern Convention ” [to protect literary and artistic works]. The Berne Convention obliges the member countries to protect the copyright of the works of the authors of other signatory countries as well as the works of their own authors. Nima Abdullahzadeh, a legal expert familiar with international issues, points out in a conversation with Digiato that because Iran is not a member of this convention, foreign works are not protected by copyright, and in principle, Iranian VOD platforms do not do anything illegal according to Iranian law. Find extra details at https://www.zoomg.ir/game-articles/173424-protecting-your-games-intellectual-property-tgc-2017/.

But what you’ve read so far is only a small part of what can happen to copyright infringers. When the problem becomes more serious, the owner of the work may turn to infrastructure such as hosting, domain and CDN companies. Nima Abdullahzadeh explains: For example, maybe an Iranian platform is using the Cloudflare service or is using a foreign data center. Here, the type of treatment depends on the country where the company is located. For example, the policies of an American company differ from a Swiss company based on the laws of its country, but in general, there is a risk that companies providing infrastructure will block Iranian platforms because through the infrastructure, illegal work [according to the laws of the same company and country ] in processing.

Nima Abdullahzadeh also pointed out the importance of the appropriate use of the work and said that if the buyer misuses your work and distributes it in an inappropriate place and insults the creator, the creator will be able to file a complaint. The business development consultant of the National Foundation of Computer Games added that the material right has a wider range and the creator of the work can monitor the publication of his work. Abdullahzadeh went on to discuss the issue of copyright in Iran, referring to the broadness of the laws defined in 1348 and 1369, and said that the broad and broad definition of this law made the game to be included in this law. But a very important point regarding Iran’s copyright law is related to the way the work is presented.

The legal expert, Nima Abdullahzadeh, says that such an action is highly unlikely because taking a case of copyright infringement to court costs between 300,000 and 500,000 dollars in the United States: “Foreign companies until they are sure that the money they spend will be returned or they will be hit.” They don’t do this if they enter the other side. Because the cost of copyright infringement complaints is a significant cost even for large companies. This is while the DMCA has a very limited cost and removes copyright infringing companies from platforms. According to the recent events, the owners of foreign works are certainly now considering their options, and it is not unlikely that the application of these services will be removed from Google Play as the first option.

The computer game intellectual property rights protection conference in TGC 2017 also included topics on how to transfer IP, including Assigning and Licensing sections, as well as the possibility of transferring the game in a limited way and determining the countries in which your product can be sold. In the end, Abdullahzadeh said in response to a question regarding the duty to follow up on the violation of the copyright law that this duty in Iran is assigned to the right holder and Iranian developers must sign a non-disclosure agreement with publishers and all people in general. In other countries, this law is known as Non-disclosure agreement or NDA, and unfortunately, according to Nima Abdullahzadeh, it is not paid attention to in Iran. The TGC 2017 exhibition started on Thursday with the presence of 40 foreign speakers and 20 Iranian speakers and will end today, Friday.

Nima Abdullahzadeh: The industry is formed with income, and if there is no intellectual property, they are practically not a game industry either. At the beginning, I personally expected that this speech would be well received, considering the importance of the copyright issue in Iran and the world and the connection of this issue with the publishing of games in the world markets, but the reception cannot be considered acceptable.